Putting The Division beta through their testing, Digital Foundry says it runs at 1080p and a capped 30 frames-per-second on both PlayStation 4 and Xbox One.
Showing off their frame-rate test in the above video, Digital Foundry adds that the PS4 version runs main story missions perfectly, “while ‘Go to X and defeat Y’ style side-missions run equally well – on Sony’s machine we encounter no spikes in the target 33.3ms render time needed to hit this frame-rate.” It’s more of the same on Xbox One, but there are some slight issues, with the beta dipping to 28fps during the Madison Field Hospital main mission, revealing a small bit of screen-tearing.
“Across the run of play, it’s unlikely that any console owner will be unhappy with The Division’s performance level – it’s remarkably tight on both systems for most of the duration, but the PS4’s absolute consistency in all cases is creditable,” they say.
Digital Foundry also noticed the Xbox One version has some missing textures around the base of operations, and PS4 has some extra detail when it comes to door frames and stairs.
The Division closed beta ends on February 2, with an open beta reportedly happening later this month.
[Source: Eurogamer]