In their Q3 (ended December 31, 2015) financial report today, Take-Two revealed that Grand Theft Auto V has shipped over 60 million copies worldwide across PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC.
Back in August 2015, Grand Theft Auto V was sitting at 54 million copies shipped as of June 30.
Take-Two saw stronger-than-expected results for the quarter, with non-GAAP revenue at $486.8 million (down from $954.0 million in the same quarter last year). Meanwhile, net income was at $99.7 million (down from $211.6 million).
Grand Theft Auto V, Grand Theft Auto Online, NBA 2K16, WWE 2K16, and the Borderlands series were highlighted as the largest contributors in Q3.
CEO Strauss Zelnick discussed their results and the future:
During the holiday season, Take-Two enjoyed immense consumer demand for its recent releases and catalog, enabling the Company to deliver another quarter of strong revenue, Non-GAAP earnings and cash flow. These outstanding results were driven by robust sales of Grand Theft Auto V, NBA 2K16 and WWE 2K16, along with our highest-ever revenue from recurrent consumer spending.
As a result of our third quarter outperformance and solid forecast for the balance of the year, we are once again raising our financial outlook for fiscal 2016, which is poised to be another year of meaningful profits for Take-Two. Looking ahead, we have an extensive development pipeline that positions our Company for revenue growth and margin expansion over the long-term. We are excited about this Friday’s release of XCOM 2, which has received stellar early review scores, and anticipation already is building for the fiscal 2017 launches of Battleborn and Mafia III.
Take-Two also revealed that Civilization 2 Plus for PlayStation Vita is releasing before March 31, 2016.