With little under a month to go until release, Naughty Dog has rolled out a string of new details regarding Uncharted 4: A Thief’s End, including everything from difficulty to length to the game’s “profound” cutscenes.
Word comes by way of a recent studio livestream (thanks, DualShockers), where Naughty Dog’s Arne Meyer hinted that Nate’s final adventure has “pretty significant length.” No further details were given, nor how many hours UC4‘s campaign will take to complete on average. In closing, Meyer explained that it’s a “pretty meaty game,” indicating that it could very well be the longest in the series.
Showcasing the Madagascar portion of A Thief’s End that featured in the most recent trailer, the creative team then went on to point out the difficulty spikes introduced when playing through the mission on Crushing. On Normal, for instance, you’ll be guiding Drake past snipers; whereas both Hard and Crushing introduces RPGs into the mix.
Ultimately, except enemies to be much more aggressive across the harder difficulties, and you can consult a full recap of the livestream via DualShockers.
In related news, as Naughty Dog inches closer to Nathan Drake’s swan song, Lead Designer Ricky Cambier spoke to MCVUK about the character’s big, and seemingly very emotional, send-off.
“But for other people that have been with him since the inception, there is a lot of sadness. There is a lot of being with him for ten years. Bruce Staley, the game director who started as an art director on Uncharted 1, was working on this last sequence and we were basically sketching in what was effectively Nathan Drake’s final big jump. And he was getting a little emotional because that is such an iconic Nathan Drake moment, and here was his last one. “And he was getting a little emotional because that is such an iconic Nathan Drake moment, and here was his last one.”
Indeed it’s been a meandering journey for Uncharted 4, after internal creative changes led to a near complete overhaul of the story. When quizzed about that cut content, voice actor Troy Baker stated simply: “No one will ever miss what they didn’t know.”
Per Gamers FTW:
“Games are a very iterative process, and the same thing can be said for pretty much every game that comes out. There was a huge set piece in Uncharted 4 that I was massively in love with, that had to get cut. Because it was either the game shipped broken and that scene is in there, or we put out a better game and that scene isn’t there. No one will ever miss what they didn’t know.”
Uncharted 4 will bring about A Thief’s End when Naughty Dog’s PS4 exclusive makes its bow on May 10.
[Sources: Twitch, DualShockers, MCVUK (1), (2), GamersFTW]