Made available on PC and Xbox One last week, Fallout 4 update 1.7 is now live on PlayStation 4, weighing in at a reported 2.4GB. Adding support for next week’s Nuka-World expansion and fixing some issues, here’s the full list of patch notes:
New Features
Support for Nuka-World
New store art type for Workshop settlements
Ability to delete Add Ons without doing a full uninstall (PS4)
Fixes
General optimization and stability improvements
Jun and Marcy Long are no longer essential after completing “Sanctuary”
Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
Fixed issue with companions unequipping clothing when fast traveling with player
Fixed an issue with player animations not loading properly after reloading a saved game
Fixed issue where certain dog armors would not equip properly on Dogmeat
Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
Fixed infinite load that would occasionally occur while logging off while downloading a mod
Fixed a crash related to investing in a store while trading
Fixed issue where “Quartermastery” would send player to erroneous locations
Fixed performance issues related to dropping certain weapons
Fixed issue where melee weapon would not properly after dying and reloading the save
Fixed a rare issue where Sturges and Mama Murphy would stop moving
Fixed snapping issue with Surgery Center in Workshop mode
Fixed an issue with falling through moving platforms when pausing the game
Fixed rare performance issue when equipping certain items in Pip-Boy
There’s also fixes for mods on PC and Xbox One, but mods have yet to release on PS4 as the process is “under evaluation.” Asked again about PS4 mods on Twitter, Bethesda’s Pete Hines said, “Until evaluation is done there is no way to give a date. We don’t have a date when eval will be done.”