If you haven’t logged in to No Man’s Sky this weekend, then you’ll be greeted with patch 1.07 that went live yesterday on the PlayStation 4. The 671 MB update merely states “bug fixes” but developer Hello Games has recently edited and updated its list of fixes made to the game thus far, which may include some of the changes that came with patch 1.07. The full list for all platforms is as follows:
Objectives and stuck without Hyper-drive Issues
- Player no longer able to redeem your pre-order ship at a point which would then prevent you learning the hyper-drive blueprint (and if you have done this, we save you).
- Player no longer able to bypass being sent to find hyper-drive tech by reloading a save in game at a very specific point.
Getting Stuck in the world
- Fixed a couple of low repro bugs that could result in you falling through the world and getting stuck underground.
- A raycast in some space stations could hit a very specific point that would put the player inside the floor.
- Fixed an issue that would cause your ship to be thrown in the sky at high speed when taking off (in rare cases could in turn lead to getting stuck).
- Fixed an issue that would cause your ship to get stuck in terrain and prevent you from taking off, if the player managed to out run generation of terrain LOD 1, and land inside an overhang.
Gameplay
- Some players were unable to achieve the extreme survival journey milestone, this has been resolved.
- Fixed an issue where some players had some technology types being reported as “already known” when they weren’t actually known.
- Under some circumstances a message was sometimes misinforming you that you learnt a blueprint when you hadn’t, this has been fixed now.
- It was possible you could use up all available slots for waypoints on the galaxy map and be unable to set new waypoints. This is much better now.
- There was a bug that could cause objective markers to disappear when you loaded a previous save. This is fixed now.
- Fixed a rare issue when scanning creatures that would cause all planets to show as 100% complete even if you had only completed one.
Save / Load
- Fixed a bug what could cause some corrupt save games to not be loaded, this is now fixed.
- Fixed an issue where saves made with the system clock set in the future could cause problems.
Crash Fixes
- Fixed a crash that would sometimes happen when warping into a system with a space battle in progress.
- Fixed a crash that could happen when interacting with an NPC.
Tweaks and Improvements
- It is now easier to scan flying creatures.
- Fixed height and weight stats being the wrong way around for creatures.
- Gek towers can no longer be interacted with repeatedly.
- The ‘You have unredeemed items’ message will now only show for the first 5 minutes.
- Fixed getting 0% charge on Photon Cannon when buying a new ship and constantly being prompted to charge it.
- Reduce Suit VO for life support warnings and only do life support VO on 25% and 50%.
- Fixed grave being transferred to the new star system after you warp.
- Fixed toxic protection 3 (theta) from having the wrong name.
- Fixed incorrect marking of sea caves under floating islands.
- Turning down music and SFX volume in the options will now work correctly (mutes the VO also).
- If you change ship or multi-tool and then revert to previous save the ship should now be the one you had at the time.
- Atlas station collision improvements to prevent you from bumping into them too much.
- Fix for the stars not being discarded during load/warp (causing duplicate stars).
PC Only Issues
- Editing the settings file and corrupting it could cause the game to crash. Instead of crashing it will now revert back to the default settings.
- The inventory screen now works correctly regardless of resolution.
- Added error message for older CPUs without SSE3 support.
- Synchronise frame capping with the first vsync (removes some framerate issues).
- Added steam id to login call to help track down some login issues.
- Fixed the X key size on the galaxy map.
- If you press Tab+P in quick succession, the game paused and didn’t let you out of it.
- Fixed a performance issue by defaulting your texture resolution to a sensible value based on available GPU memory.
One Reddit user compiled a list of changes he noticed following the patch. This isn’t official but gives PS4 players an idea of what’s changed:
- 75% life support is not verbally announced anymore
- The small stutter after saving at an outpost beacon is gone
- The recharge photon cannon text box prompt is gone
- The upload discovery option is gone when on a planet with no fauna
- When recharging the plasma launcher, it fully charges to 100% instead of 70%. (never heard anyone saying this was an issue but it always happened to me)
- The atlas path is now on the 5th waypoint marker in the galaxy map
- The height and weight is finally fixed when scanning a creature initially
I don’t know if it’s just me, but does it seem to anyone else that creatures have more variations now? I’m seeing creatures with spikes on their heads that I don’t ever remember seeing, creatures with different types of shells on their backs, etc… Just seems like I’m noticing a lot of new creature details that I don’t ever remember noticing before.
Hello Games also mentioned on Twitter that more changes are inbound in an upcoming patch.
[Source: Reddit, Hello Games (Twitter)]
Essential Reading:
- PS4 Update 4.00 Overview – Here’s What to Expect
- Types of PlayStation Trophy Hunters – Which One Are You?
- Most Relaxing PS4 Games
PS4 Open World Games
-
15 PS4 Open World Games You Need to Play
-
The Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt is one of the most massive RPGs ever made. It is easy to get lost in its open world full of side quests. If you're looking for one game to spend hundreds of hours on then this is it.
-
Middle-earth: Shadow of Mordor
One of the biggest surprises of 2014 was Monolith Production's Middle-earth: Shadow of Mordor. Not only did it bring Mordor to life, it managed to be one of the most fun open world games to play thanks to its fantastic Nemesis system. Shadow of Mordor may end up changing how open world games are made forever.
-
Metal Gear Solid V: The Phantom Pain
Kojima Productions' Metal Gear Solid V: The Phantom Pain did not disappoint. In fact, moving to an open world seems to have only helped the game. Stealth has never felt this good, and the ability to take down enemies from any direction is incredibly freeing.
-
Batman: Arkham Knight
Batman: Arkham Knight is the conclusion of the Arkham trilogy, and thankfully Rocksteady went out with a bang. This visual showpiece is a must play for fans of the caped crusader.
-
Far Cry 4
Despite feeling a little bit too familiar, Far Cry 4 is still an excellent game. The shooting is still top notch, and the new land of Kyrat is a blast to explore.
-
Saints Row IV: Re-Elected
Saints Row IV: Re-Elected is the best way to experience Volition's latest game on a console. It is easily the most absurd, and ridiculous open world game on the market. Get ready to use your superpowers all across Steelport.
-
Borderlands: The Handsome Collection
If you are looking for a shooter to play with friends, then look no further than Borderlands: The Handsome Collection. This compilation includes two great first-person shooters that will allow players to explore both Pandora and the moon!
-
Dragon Age: Inquisition
Bioware's Dragon Age: Inquisition is absolutely massive. In fact, several players never ventured out of the first area of the game due to how many quest lines there are! If you do go on an inquisition outside of the first area, there is an amazing open world to explore and wonderful characters to meet.
-
Assassin's Creed IV: Black Flag
If you have ever wanted to sing sea shanties while sailing across beautiful seas then you need to play Assassin's Creed IV: Black Flag. Even if you are not a fan of Ubisoft's stealth series, there is so much fun to be had in just living the life of a pirate.
-
Grow Home
Ubisoft's Grow Home is a the most cheery open world game on the market. Bud's adventure is a pure joy to go on, and since it is free on PlayStation Plus this month there is no reason not to!
-
Grand Theft Auto V
Rockstar is perhaps the king of open world games and Grand Theft Auto V shows why. Not only is the game the evolution of the gameplay that popularized the genre, but it adds a ton of new twists, thanks to features such as being able to play it in first-person. You can even go on heists with friends thanks to its online mode.
-
Watch Dogs
While it may have been a disappointment to some, Watch Dogs is still pretty fun to play. Hacking the environment in real-time is still incredibly innovative. As long as you have your expectations in check, you should be able to have a blast in what is the framework for what could become something really special in a sequel.
-
inFAMOUS Second Son
One of Sony's first major titles for PlayStation 4 is still one of its best. inFAMOUS Second Son takes the series in an interesting new direction with new abilities, a new protagonist and a gorgeous city to explore. Delsin's growth as a character is one of the most interesting parts of this open world gem.
-
Sleeping Dogs: Definitive Edition
Very few games take place in Hong Kong, but Sleeping Dogs: Definitive Edition is a good argument to why there should be more. The vibrant city is the star of Sleeping Dogs and it is brought to life in Square Enix's open world undercover game. Throw in some of the best melee combat in any game, period, and you have quite an enjoyable game to play!
-
Dying Light
Techland's latest zombie killing game, Dying Light, combines the fun gameplay of Dead Island and combines it with parkour action. If you are not sick of killing zombies already (and we understand if you are), then Dying Light is worth checking out.