With millions of players currently playing Destiny 2 and the PC launch still to come, there’s been a lot of feedback from Guardians about many aspects of the game. Most notably, many of the Destiny veterans feel that the endgame lacks the kinds of incentives to keep playing that made Destiny 1 so much fun to come back to each and every week. Now at five weeks since launch, feedback is hitting the Bungie forums, the Destiny reddit, and just about any other place Guardians can make their voices heard about the token system, fixed loot rolls, balancing, and many other issues that they have their own opinions on.
Many of these concerns haven’t been acknowledged outright by Bungie until today. In this week’s Bungie blog post, Community Manager Cozmo took to the stage to address the feedback.
Ever since launch, there has been feedback posted anywhere and everywhere that discussions about Destiny 2 happen on the internet. I’m always dialed into our own feedback forum, as well all other avenues you travel to share your ideas with us. Some topics are as broad as “ways to make the Crucible more fun.” Some are much more specific, like “Add a method to mass delete shaders.”We’re reading as much of your chatter as we possibly can. There are millions of you, after all. One thing we have noticed is a lot of discussions about the Endgame and how it can be improved. Right now, these discussions are also happening in our studio. We are listening, but need time to digest everything and draw up the best plans for the future. We will have more to say on this soon. Please stay tuned, and keep the conversation rolling.