Read the Fortnite Update 1.57 Patch Notes

Read the Fortnite Update 1.57 Patch Notes

Fortnite update 1.57 is now available to download. The latest update to Epic Games’ popular free-to-play shooter adds in Clinger grenades and a Noble Launcher for Save the World. There’s also plenty of smaller balance changes.

Check out the Fortnite update 1.57 patch notes below:

GENERAL

  • Twitch account linking has been removed from the game client due to scalability issues.
    • Twitch Prime account linking can still be done through the Epic Games website.

Bug Fixes

  • Fixed an issue with metal doors not making a sound when closed.

KNOWN ISSUES

  • Wanting to track the top community issues? Head over to our snazzy new Fortnite | Community Issues Trello board here.

BATTLE ROYALE

WEAPONS + ITEMS

  • Clinger added.
    • Stats:
      • Rarity: Uncommon
      • Location: Floor Loot, Supply Drops, Supply Llamas, Treasure Chests
      • Explosion Delay (once attached to target): 2.5 seconds
      • Player Damage: 100
      • Structure Damage: 200
      • Radius: 1 Tile
      • Max Stack Size: 10
      • Pickup Stack Size: 3
    • Stick this grenade to an enemy and wait for it to explode after a short duration!
      • Cannot explode in the air.
    • Will cling to any surface or player hit.
    • Will detonate early if a structure it is attached to is destroyed.
  • Reduced chances of finding Remote Explosives in Treasure Chests by ~40%.
  • Minigun adjustments:
    • Increased accuracy by 10%.
    • Decreased recoil by 10%.
    • Increased damage from 16/17 (Epic/Legendary) to 18/19.
  • Greatly improved hit registration of long range Sniper Rifle and Crossbow projectiles.
  • Port-a-Fort improvements:
    • Port-a-Fort tires no longer grant falling damage immunity after players bounce off them.
    • Port-a-Fort trajectory preview now indicates if it will build with stilts and a ramp.
    • Port-a-Fort trajectory now turns red if aimed too high.

Bug Fixes

  • Fixed a collision issue with the Port-a-Fort tires that allowed downed players to hide in them.
  • Fixed an issue where Submachine Guns intermittently failed to reload.
  • Fixed an issue where Cozy Campfire healed for one more second than intended.
  • Fixed an issue where red hitmarkers wouldn’t show when the Rocket Launcher dealt damage.
  • The red light on Remote Explosives can no longer be seen through doors.
  • Fixed an issue causing consumables from Loot Llamas and Supply Drops to exceed the maximum stack size in a player’s inventory.

GAMEPLAY

  • Short fences will no longer block you from building structures.
  • First shot accuracy is now reset when you crouch, uncrouch, or switch weapons.
  • Players now spawn closer to their squadmates on the starting island.
  • Moved the groups of spawn points on the starting island to be closer to one another.
  • Supply Drop balloon health has been adjusted based on playlist:
    • Solo: 500
    • Duo: 750
    • Squad: 1250
  • Supply Drops now spawn twice as high and fall twice as fast.

Bug Fixes

  • Builder Pro
    • Fixed an issue where primary fire could be interrupted when releasing aim down sights.
    • Fixed an issue where sprinting could stop if you switched to build mode and attempted to quickly build a ramp.
    • Fixed an issue causing player’s weapons to automatically fire after placing a structure and switching to the weapon.
  • Fixed multiple issues with Supply Drops:
    • Balloon collision no longer remains after the crate is opened.
    • Supply Drops no longer get stuck on structures, trees, or in the air.
    • Fixed Port-a-Fort tires floating in the air when Port-a-Fort is thrown at a Supply Drop.
  • Players no longer take falling damage when landing on top of tires.
  • Fixed an issue that caused doors to recoil after quickly spamming the interact input when approaching the door.
  • Fixed an issue that switched the wrong building piece to edit mode when attempting to edit a different piece.

UI

  • Self-Service Cosmetic Returns featured has been added.
    • Will allow you to return up to 3 cosmetic purchases for V-Bucks (lifetime).
    • What can be returned?
      • Emotes
      • Gliders
      • Harvesting Tools
      • Back Bling
      • Outfits
    • What cannot be returned?
      • Battle Pass
      • Battle Pass Tiers
      • Starter Pack
      • Founder’s Pack
      • Founder’s Pack Upgrades
      • Loot Llamas (Save the World)
      • Event and Weekly Items (Save the World)

Bug Fixes

  • The Shadowplay Highlights button is visible on the victory screen again.
  • Fixed an issue that prevented the Shadowplay Highlights button to function on the Lobby tab after switching to another tab.
  • Fixed an issue that removed the “Remove Marker” icon from the map.
  • Fixed an issue causing teammates map icons to render under the Battle Bus on the map.
  • Fixed an issue preventing certain inputs from closing the Squad Comms wheel.

AUDIO

  • Improved the sound for multiple Supply Drops spawning together, indicating how many spawned and where they spawned from.

Bug Fixes

  • Fixed the Supply Drop opening sound not being audible from a distance.
  • Fixed an issue causing chest audio to not play in some cases.
  • Sound effects for metal doors now play when closing the doors.

ART + ANIMATION

Bug Fixes

  • Fixed an issue causing parts of Raven’s clothing to stretch across the screen in the Locker.
  • Fixed an issue with the Bitemark pickaxe that prevented the biting physics from working properly.

PERFORMANCE

  • Improved hitching that occurs on player elimination (more improvements coming in v4.0).
  • Resolved hitching that occurred when rendering foliage.
  • Reduced hitches on Mac by including precompiled shaders so they no longer need to compile in-game.

MOBILE

  • Added an option to enable a Fire button (right side of screen), which can be enabled via the setting ‘Use Tap to Fire’.

Bug Fixes

  • Fixed interactions where players failed to revive teammates and open chests.
  • Fixed an issue where resources being gathered were displayed in the wrong location.
  • Fixed an issue in which characters would occasionally move when the map was opened.
  • Fixed an issue that prevented friendly structures from being edited.

SAVE THE WORLD

WEAPONS + ITEMS

  • Clinger added.
    • This grenade sticks to targets and explodes a short time later.
    • Grenade does not damage player built structures.
    • Can be found in drops in the world, and expires at the end of the mission.
  • Noble Launcher added.

    NOTE: This will be available on March 25 at 8pm ET.
    • Heavy weapon that fires a wave of piercing energy.
    • Has three charge states:
      • Uncharged (0.5 tile wide)
      • Moderate Charge (1 tile wide)
      • Max Charge (1.5 tiles wide)
    • Deals energy damage, which is fairly effective against all types of elemental enemies.
  • Bacon may now be found in greater quantity…. wherever bacon may be found
  • Adjusted Energy Ammo Costs:
    • Amount of Energy Ammo per craft increased from 80 to 100.
    • Drops of Energy Ammo in the world increased by 20%.

MISSIONS + SYSTEMS

  • Salvage the Drone mission adjustments:
    • The Drone will now crash less frequently.
    • The Drone should no longer crash next to a primary mission defense location.
    • Completion rewards have been improved to drop a wider variety of items.
    • Salvage resources have been tripled.
  • In Thunder Route 99, destroying mine support structures now grants the correct wood resource.
  • Difficulty pylon cost has been returned to a flat cost of 2 BluGlo per difficulty increase.
  • [Rework] Anomaly
    • The anomaly can be destroyed by anything doing world damage, including abilities and shooting.
    • Once the anomaly has been destroyed, you must now retrieve the shards by interacting with them.

Bug Fixes

  • Concrete corner walls in cities and industrial zones no longer block player built structures.

GAMEPLAY

  • Reduced the resurrect time on Defenders from 5 seconds to 2 seconds.

Bug Fixes

  • Rifts and Encampments should no longer block projectiles.
  • Traps no longer ‘float’ when the wall they are on has been destroyed.
  • Corrected an issue where Remote Explosives could not be thrown while sprinting.
  • Removed predictive stair rotation that would frequently guess wrong.

UI

  • Controllers can now zoom on the Mission Select screen by holding the triggers.
  • Missions can now be selected by double clicking them on the map screen.
  • Removed ammo visualization from the HUD due to instances causing it to not reliably fit on screen.

Bug Fixes

  • Fixed an issue that prevented scrolling through the quest description for the quest, ‘Reunion Tour’.
  • Fixed an issue where quest updates would pop up behind the build option HUD.
  • Fixed an issue where rewards appeared offscreen on the Mission Select screen.
  • Fixed a delay that occurred when leaving a mission after pressing the ‘Return to Homebase’ button.
  • Significantly reduced hitching in the Transform menu.
  • Fixed an issue where high level players could only hit Power Level 124. They can now get up to Power Level 125.

HEROES

Bug Fixes

  • Fixed an issue that caused Bullet Storm Jonsey’s ‘Start Up’ and ‘Start Faster’ perk to not grant the correct amount of bonus rate of fire.
  • Fixed an issue where players could shoot during Constructor’s Bull Rush animation.

ENEMIES

Bug Fixes

  • Fixed an issue where certain enemies were showing up too often within the world.

AUDIO

  • ‘Feel the Base’ shockwave sounds redesigned to be more impactful and have more… bass!

Fortnite update 1.57 is available now.

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