Bungie continues to support Destiny 2: Forsaken after launch, taking out issues as soon as the team is able to get patches out. Yesterday, Bungie was able to address or begin to address a number of key issues, but many other things need code-level adjustments, which require updates. The first of those updates came out today, a “hotfix” patch that brings Destiny 2 to version 2.02. On its official website, Bungie released the full list of patch notes for the community to take a look at.
Here are the 2.02 patch notes in full, per Bungie’s post:
Sandbox
General
- Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels
- Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance
- Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver
Armor
- Fixed an issue where the Cloak of Remembrance would not interact properly with other objects
Exotic Weapons
- Lord of Wolves
- Fixed an issue where Lord of Wolves could lose ammo
- Ace of Spades
- Fixed an issue where visual effects from the Memento Mori perk would persist when swapping weapons
Weapons
- Fixed an issue where the Explosive Payload perk was dealing less damage than intended
Abilities
- Titan
- Fixed an issue where Thundercrash was missing some visual effects
- Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy
- Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path
- Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path
- Warlock
- Fixed an issue where Phoenix Dive would grant alternate amounts of health due at different frame rates on PC
- Hunter
- Fixed an issue where Exploding Knives would deal less damage due at different frame rates on PC
Items and Economy
Character Boost
- Fixed an issue where boosted characters were not unlocking the Curse of Osiris or Warmind campaign triumphs
Bounties
- Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory
- Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam
- Fixed an issue where the “Fist of Judgement” bounty had an incorrect objective
- The wanted bounty for Irxis Partisan now shows the correct mug shot
Triumphs
- Fixed an issue where the “Relic Rumble” Triumph was not progressing properly
- Fixed an issue where “The Best Defense” Triumph was unlocking prior to completing the proper objective
- Removed a duplicate checkbox in the Mercury “Lost Sectors” Triumph
- Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress
- Fixed an issue where the “Adventurous” triumph for Io was not granting proper Triumph score
Activities
Escalation Protocol
- Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it
- Players may now restart at wave 6 after completing wave 7
- Option available for 60 seconds after wave 7 completion
Technical
PC
- Fixed an issue with Toggle ADS where players would not auto-cancel out of ADS when expected
IGR Bounties
- Fixed an issue where players in IGRs in the Korea region could no longer earn IGR bounties
[Source: Bungie]
Destiny 2: Forsaken June 2018
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