People Can Fly has said that the next Outriders patch, which is currently undergoing testing, will bring with it some much-needed changes to Legendary drop rates.
The grind for Legendary items will become a heck of a lot easier because the developer plans to increase drop rates across the board by 100 percent. The full list of incoming changes is as follows:
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Legendary Drop Rates, across the board, will be increased by 100%
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Legendary Level Brackets will be removed, so that all Legendary items can drop at any level.
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Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.
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Legendary Anti-Duplication System will be implemented
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This system will mean that if a character has an item in their inventory or stash and a duplicate item is rolled, the dropped item will be re-rolled once.
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Note that this system does not guarantee that every drop will be unique. Rather, it is designed to provide a second roll at avoiding a duplicate.
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Scripted Boss Loot (Chrysaloid, Yagak) will be able to drop all non-class specific Legendary Helmets
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This change will improve the variety of items in the Campaign.
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Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).
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The Luck system will be improved and players should no longer experience very long droughts without a Legendary item dropped during endgame.
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The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.
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We’ll update our readers when the patch is live.
[Source: Reddit]