People Can Fly has announced that it’s aiming to release the next patch for Outriders on Tuesday. However, a release date isn’t set in stone yet as the developer is still testing things out. Regardless, the patch should be out next week.
A preview of patch notes is as follows:
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Improved Matchmaking to reduce the chance of matching with an AFK player
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Players that are AFK (not interacting with the game) for more than 2 minutes will be automatically removed from the matchmaking queue.
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Interacting with NPCs or configuring skills, mods or builds is not considered AFK behaviour (though being inactive for 2 minutes+ while being in menus or dialogue options is).
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Improved the visibility of Brood Mothers’ “Surge” AOE Attack (Blue flames)
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Fixed a bug whereby Scrap Grenade would stop working after a cinematic or when re-joining a session
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Resolved an issue with the Technomancers Borealis Set and changed its description to match its new behaviour
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The New Description is:
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Increase damage on Frozen enemies by X. Also, Critical Hit Damage is increased by Y for all party members for Z seconds after Cold Snap usage.
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The Old Description was:
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Increase Weapon Damage on Frozen enemies by X. Also, Critical Hit Damage is increased by Y for all party members for Z seconds after Cold Snap usage.
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Fixed a bug that could cause the Tricksters Hunt The Prey to get stuck on activating
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Fixed a bug whereby Bleed status from the armor mod ‘Bloody Crush’ would not be inflicted on enemies hit with the ‘Gravity Leap’ skill
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Fixed a bug whereby the Devastator’s “Blood Donation” class node wouldn’t work if the player didn’t have other active “skill life leech” nodes or mods.
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Clarified the description for the Ravenous Locust Mod
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Fixed a bug whereby dismantling an item might not have displayed the mod preview
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Fixed an issue that would cause the “In Sync” accolade to not properly unlock for Client players
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Fixed an issue that could cause players to not get the proper reward if they completed an Expedition during the final second of the reward tier.
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Other bug and crash Fixes
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[REBALANCE] Changed the Pyromancers Healthy Lifesyle Mod and changed it’s description to match it’s new behaviour.
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This change should improve survivabilty while channeling this skill
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The New Description is:
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F.A.S.E.R Beam: Boosts your Health Regeneration X for the skill duration.
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The Old Description was
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F.A.S.E.R Beam: Boosts your Health Regeneration by X for Y seconds after the skill ends.
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We’ll update our readers when complete patch notes become available.
[Source: Reddit]