If you haven’t downloaded The Matrix Awakens: An Unreal Engine 5 Experience yet, you really should. The demo is a stunning technical showcase of what Unreal Engine 5 and current-gen hardware are capable of achieving together: incredible photorealism and highly immersive interactive content.
Taking to the PlayStation Blog, Unreal Engine Copywriter Ross Hogben explained how The Matrix Awakens was crafted. The demo contains 16 kilometers square of an open world city with 7,000 buildings made up of “thousands of modular pieces, each of those constructed of millions of triangles and enhanced with props, signage, debris, and more.” In addition to this, there are 1,248 simulated intersections, more than 260 km of roads, and 512 km of sidewalk. But that’s not all! There are 45,073 parked cars in the demo, and 38,146 of them can be driven. Whew!
“This huge, dynamic environment is incredibly rich, complex, and photoreal,” Hogben added. “It’s made up of billions of polygons that are streamed by Nanite, UE5’s virtualized micropolygon geometry system, and processed by PS5’s powerful CPU and GPU to deliver an incredibly high level of detail and visual fidelity.”
The Matrix Awakens‘ environment is also a simulation. The traffic and characters exist in the world whether you’re looking at them or not. In other words, they aren’t generated based on where players look and go. As Hogben puts it, they are “actors in a global simulation that is constantly evaluated.”
Seriously, you need to check out The Matrix Awakens: An Unreal Engine 5 Experience for yourself. Like, now.
[Source: PS Blog]