The VOTE – Which Take-Two Property Do You Want to See Most at E3 2016?

The VOTE allows you, the PSLS community, to cast your vote and determine once and for all which choice is definitively better. This is for all the marbles, and any other voting sort of analogies that you can think of. Feel free to discuss your choice in the comments below, but remember to keep it civil. We’ll have new votes every Wednesday, with results from the prior week posted at that time, so be sure to check back and make your voice heard. 

Last week we were focused on Street Fighter V’s lackluster release, enough to produce a brand new video in our “Everything Wrong With…” series. We wanted to know if day one issues were acceptable in the modern games industry. The majority of everyone, 60%, agree that minor issues are fine, but broken games are not acceptable. 24% demand that games be perfect upon launch (good luck ever getting this to happen for any game ever). 9% just accept it as part of the industry now. 5% don’t care because they don’t buy on day one anyway, and 2% had other opinions in the comments.

This week, Take-Two confirmed that they would be at E3 2016 “in a big way.” Of course, the rumor mill has started churning with the possibilities of what we may see from one or more of Take-Two’s lauded franchises in just a few months. Will it be Red Dead Redemption 2? A new BioShock? Something Grand Theft Auto related? We know that most of you would like most, if not all of these games to show up, but we want to know which of Take-Two’s properties you most want to see at E3 2016. Vote for your favorite below, and we may revisit this subject closer to June’s gaming expo. 

Take-Two has sad that they’ll be at E3 2016 “in a big way” which of course has the internet rumor mill churning ou… in PlayStation LifeStyle’s Hangs on LockerDome

Check back during the week to see how your choice is stacking up. Have any suggestions for future polls? Email me, tweet me, or hit us up on Twitter @PSLifeStyle, and don't forget to vote each Wednesday.

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