Capcom will be showing off Monster Hunter: World at gamescom 2017 next week, and they’ve released footage (which you can watch above) of the brand new location that’ll be shown. Called Wildspire Waste, the area is a “mostly dry expanse with swamplands.” The video includes footage of the Kulu-Ya-Ku, a bird that steals other monsters’ eggs, and Barroth, a giant that marks its territory with mud.
Besides the Wildspire Waste trailer, Capcom also released a trailer going over the game cycle, which can be seen below:
While the trailer is in Japanese, @bk2128 has laid out the four step cycle below:
Step 1: Take quests
Step 2: Hunt monsters
Step 3: Carve monster materials
Step 4: Upgrade equipment#MHWorldhttps://t.co/bwT4htjDe6— 黒凧 BlackKite (@bk2128) August 18, 2017
For more on Monster Hunter: World, check out our E3 preview:
I walked away extremely impressed by Monster Hunter: World, and it further cemented my opinion that the series belongs on consoles. The player has more ways to interact with the environment than ever before, as I saw the warrior parkour off tree ledges, climb vines, and truly use the wilderness to his advantage. Due to how alive the ecosystem is, there seems to be hundreds of ways that a potential battle could unfurl. I’m so excited to develop my own strategies when the game releases in 2018.
Monster Hunter: World isn’t a port or a spin-off, it’s the natural evolution of Capcom’s beloved series. While the developer has managed to keep its signature identity, there are so many new dynamic ways to interact with the world. It’ll provide a fresh experience for even the most hardcore fans, and it looks to be one of the early gems of next year.
Monster Hunter: World releases in early 2018 for PlayStation 4 and Xbox One. A PC version will follow at a later date.