Most every gamer would agree, it has been too damn long since a Star Wars Battlefront game has graced our consoles. After a rocky development cycle for the cancelled Battlefront 3, the planets finally aligned long enough for Electronic Arts to nab up the rights to create a new entry in the venerable series. We’ve put the game through its paces, and have our final say in review form ready for you.
It’s Full of Stars
Battlefront is the best looking Star Wars game ever made. I can say that confidently, because the footage speaks for itself. While you’ve seen a few locations in the beta, other areas like Tatooine and the forest moon of Endor are all impeccably recreated. Whereas previous Battlefront games took iconic areas straight from the movie set, here we have re-imaginings of not only the areas seen in the movies, but everything else around it. DICE has multiplayer battlefield mapping chops, put front and center with intricate, open maps that ensure no two playthroughs are the same.
Audio is also expertly crafted in Battlefront. In larger maps that include vehicular combat, one close pass of a TIE fighter or interceptor is enough to remind you that you are truly playing in the Star Wars universe. Combine the excellent graphics and intense audio, and Star Wars comes to life in your living room. Iconic sounds from the movies permeate every second of the game, from the title screen on through lulls in the battle. In fact, if you find yourself on a nearly-empty server, taking in the game’s environment and ambiance is a treat in itself. On that forest moon of Endor, for instance, you can hear countless wildlife, and of course the cute Ewoks make their occasional shrieks when you scare them with merely your presence. Each planet feels alive (or desolate, in Hoth’s case) whether you’re currently engaged in combat or not.
You may not have much time to take in the sights, however, in many of Battlefront‘s main game modes. The largest modes, Supremacy and Walker Assault, support up to 40 players, and the game’s matchmaking system attempts to put you in as full of a game as possible. Most of the time this is a quick and painless affair, but occasionally the game cannot find any matches and places you in an empty, or nearly empty, server. With so many people having already picked up the game, don’t expect any server to stay empty for long. Once the minimum amount of players for your chosen mode have been found, you can join the game or wait until the timer reaches zero. There are no options to create a game for yourself, however you can create a party and ensure that you’re in a match with your friends.
A Multiplayer Force
Now, it’s true that there is no campaign mode. There are some tutorials and missions, which can be played by yourself, or in the case of the missions, in co-op mode either online or in local splitscreen. I know I am personally thankful for any splitscreen options in games these days, though it was a bit disappointing to learn that I couldn’t take split screen into online matches. There are also Survival challenges, which task you and your optional companion with surviving 15 waves of ever-more difficult enemies, as well as securing drop pods for added help. In all of these single-player/co-op missions, Normal difficulty is usually too easy, and presents little challenging. Yet Hard difficulty is so much more difficult, it makes you weep at the thought of attempting to clear any mission on the even more challenging Master setting.
Straight-up combat is where things can be hit-or-miss, and it all depends on your loadout. Weapons are varied, though not by a whole lot. There’s pistols, shotguns and rifles in blaster form — none of these are true projectile firearms, that it to say they are all lasers. So you never have to worry about ammunition, just overheating. If your weapon overheats, you’ll have a brief window of cooling, which you can interrupt with a successfully timed press of the square button. Unfortunately, as of this writing a few weapons feel overpowered. The DL-44 pistol, for example, has an incredible damage rate. It has been paired with a fast overheat rate, however you can fire off enough rounds before that happens that you’re likely to hit your opponent at least once, which is usually enough to kill them. You know a weapon is a bit too powerful when during our review event, when all items were unlocked, almost every player chose that weapon in their loadout. No doubt we’ll see some balancing patches in the weeks immediately following Battlefront‘s release.
Multiplayer being the crux of any Battlefront title these days, EA chose the right team in putting DICE at the helm of coding this game. Some people call this a re-skin of Battlefield. I think that’s unfair. They have similarities, but only in the fact that they’re both team-based shooters that have excellent graphics and audio design. Battlefront differs in numerous ways. Heroes can drastically alter the course of the battle, because in the hands of a skilled player they can seem nearly unstoppable, especially with some heroes/villains such as Princess Leia and Emperor Palpatine, who can both summon health pickups at will. Speaking of pickups, they serve as the only way to get certain items, such as rocket launchers, air strikes, and the epic-sounding implosion grenade. The pickups are strewn randomly about the battlefield — there are no killstreak perks other than earning points. Certain, slightly different-shaped pickups grant you access to a vehicle that’s available on the current map, including TIE fighters and interceptors, A- and X-Wings, and AT-ST and the epic AT-AT Walkers. Vehicles take some serious time to become a threat in, as each has their own sets of advantages and caveats. Once you’re competent in those vehicles, though, you can survive the majority of a game of Supremacy or Walker Assault in a vehicle, while a massive battle takes place on the ground as you defend the skies.
Cannon Fodder
Outside of Supremacy and Walker Assault, each of which are modes that make you feel like you are truly living through a battle in the Star Wars universe, some of the rest feels kind of like filler material. Blast is a typical team deathmatch. Cargo is capture the flag, while Droid Run involves capturing droids, which serve as slowly-moving control points. Drop Zone involves static control points instead. The two final modes, Heroes v. Villains and Hero Hunt, are good for getting used to the wildly different controls that apply whenever you’re playing as an iconic character. Heroes v. Villains is a 3+ vs. 3+ game mode, since not every player is chosen to play as a hero. Hero Hunt pits a single hero against up to seven other players. Kill the hero, and become a random one to be hunted next. Get the most kills when the timer runs out, and you win! These last two modes are a breath of fresh air compared to the simple interpretations of established modes elsewhere in the game.
Progression takes the form of weapon, star/trait cards, and character unlocks in Battlefront. Just unlocking the useful jetpack takes 13 levels, however you can level very quickly by playing in the larger modes. To top it off, there are no micro-transactions to tempt you into simply buying your way to the top. Unlocking new weapons for “purchase” with in-game credits earned by playing games, including a companion strategy game on iOS, Android, and PC is much better than that alternative. All of this unlocking business culminates in receiving in-game character models in a diorama, which features a piece of the game’s action, frozen in time for your viewing and zooming pleasure at any time. You unlock various characters placed throughout the scene by obtaining a certain character level, performing a specific amount of kills with a given weapon, and more.
Star Wars Battlefront is a casual fan’s dream come true. That’s not a bad thing, because what’s here is fun, but it’s something you have to consider if you’re looking for a more fulfilling title. There’s light strategy to be had here, mostly in ensuring that your teammates are looking out for one another and staying together when things get dicey. There’s no doubt that Battlefront will sell millions of copies, much like the movie will sell millions of tickets. At this point, the hype for both is so unbelievably high, that everyone at LucasArts is expecting it to be a very merry Christmas indeed.
So should you drop $60 for the base game? If you ever dreamed of recreating some classic battles or sequences from the Star Wars movies, and are okay with the lack of any sort of campaign, then there is a fair amount of content to keep you occupied. Especially if you are a completionist, expect to sink at least 100 hours to unlock everything in that diorama. You can tell DICE has a bunch of Star Wars fans on staff, and Star Wars Battlefront feels like a loving “welcome back” from a developer who has missed the franchise as much as us gamers have.
Review copy for Star Wars Battlefront provided by publisher. Reviewed on PlayStation 4. For more information on scoring, please read our Review Policy here.
Star Wars Battlefront Info Dump
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Star Wars Battlefront - Everything You Need to Know
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Yep, There's a Day One Update
Same with most games these days, there's a day one update for Star Wars Battlefront that fixes a few bugs, and improves stability and performance.
The full list of patch notes for Battlefront update 1.01 can be read here.
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You Might Want to Check Out This Awesome Battlefront PS4 TV Spot
We're not one to be suckered in by marketing ploys, but this one just hits all the right (nostalgia) notes. Don't believe us? Watch it and prepare to reminisce or just be reminded how awesome childhood was back then.
You can also check out this live-action launch trailer that shows people disappearing. Oh, and Ana Kendrick's in it, too!
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Battle of Jakku DLC Will Drop in December and for Free
Same as every other multiplayer game out in the market, Battlefront will expansions and more.
The first one, Battle of Jakku, will be out on December 1 for those who pre-ordered the game, while regular buyers will be able to download it on December 8. And yep, Battle of Jakku is free DLC.
Full DLC details here.
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It Will Clock in at a 29GB If You Buy It Digitally, But Will Let You Play as Darth Vader While It Installs
If you buy Battlefront on PSN, you should at least have 29GB of space available, with an initial download of 4GB.
Here's the cool thing regardless if you buy disc or digital, DICE has included a little Darth Vader mini game that you can play while the game installs!
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It Won't Use Battlelog, but It Has Its Own Companion App
As early as August, EA confirmed that Battlefront won't use Battlelog. Instead, it's using the Star Wars Battlefront Companion App that you can play on your mobile, tablet and desktop where you can earn in-game credits via the Base Command mini game. And as expected, you can also check out your loadout, unlocks and other in-game stuff as well.
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Every Vehicle in the Game Listed
Check out the link below to see all the vehicles available in the base game.
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Here's All the Guns, Star Cards, Traits and Power Ups
All weapons, Star Cards, Traits and Power Ups available in the base game in one handy gallery.
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Maps Will Be Dynamic and Use Destruction
Don't expect DICE's Battlefield 4 "Levolution" map mechanics to pop up in Battlefront, but DICE General Manager did confirm that there's going to be destruction in areas "where it makes sense." Also, maps are said to be dynamic and adapt to who's winning.
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Six Heroes Will Be Available at Launch
Every Planet, and gameplay video showcasing every Hero/Villain in action. Official EA video showcasing the playable Heroes.
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12 Maps in Total, and Every Game Mode Revealed
All modes and missions revealed, total of 12 maps out of the box.
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Character Customization Consists of emotes and Appearances (Skins)
Here's every emote, and character skin (appearance) available in the base game. You can also watch each character appearance in the video embedded.
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The Season Pass Will House Four Expansions, Introduce
As expected, Battlefront will have a Season Pass. According to EA, it will add content over the next 12-18 months.
Same with DICE's other shooter, Battlefront's Season Pass will have four expansions in total and be priced at $50.
The Season Pass will include over 20 new pieces of galactic tech, including weapons, vehicles, and Star Cards; 4 more heroes and villains, 16 additional multiplayer maps, four new game modes, an exclusive emote, and two-week early access to each expansion.
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The Beta Was a Huge Success, Walker Assault Tweaked
EA did very well with the Battlefront beta, as it announced that over nine million player across all platforms participated among other things.
And as expected, Walker Assault has been tweaked for the final game.
Other changes have been made to the partner and party system, the spawns, vehicles, weapons, heroes, and villains.
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EA Expects to Sell a Ton of Copies
EA expects to ship a staggering 13 million units in the game's first fiscal year, which ends on March 2016.
Hot damn! That's a lot of Ewoks!
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It Won't Borrow a Single System From Battlefield, and We Compare Them Even
DICE assures fans that Battlefront won't be a carbon copy or re-skin of its Battlefield franchise. According to DICE, not even a single system from its military FPS.
We covered the two games in one of our Versus videos which you can watch above.
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It Will Focus on the Original Trilogy
Don't expect Jar Jar Binks (thankfully) or any from the new trilogy.
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AT-ATs Are on Rails and DICE Explains Why
Those big AT-ATs can't be driven like a vehicle but will instead travel a pre-determined path.
According to DICE, letting them be driven will be "game-breaking."
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There's No Server Browser
Unfortunately, Battlefront won't feature a server browser and will instead rely on skill based matchmaking.
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It Won't Have Micro-Transactions!
Here's a breath of fresh air; Star Wars Battlefront won't implement any micro-transaction model of any kind.
Know of those charged Star Cards? To charge it, you need to pick up charges in-game, and buying some won't be an option.
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Full Battlefront Trophy List
Yep, it's mostly multiplayer-centric as expected.
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Don't Count on Mouse and Keyboard Support
While DICE says it's "not able to confirm" if the PS4 version will support mouse and keyboard, I wouldn't bet on it. If it was implemented, we'd have definitely have heard about it now.
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We Covered the Beta a Fair Bit With Tips and More
We liked what we played of the Battlefront beta, but we didn't stop there. We rolled out tips, and other features that you really ought to check out.
- Star Wars Battlefront Beta Impressions – The Force Is Strong With This One (PS4)
- Now Loading…What Do You Think of the Star Wars Battlefront Beta?
- Quick Tips – Star Wars Battlefront Beta Final Star Card Unlock, the Sharpshooter Trait
- Quick Tips – Star Wars Battlefront Beta First-Person vs. Third-Person View
- Quick Tips – Star Wars Battlefront Beta Personal Shield Tip, Easy Objective Capture
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Use Your Own Chat Solutions, No Clan and Dedicated Voice Support
Not only is there no clan support -- at least, at launch anyway -- but there's no dedicated chat either. Granted, most people use their console's party chat feature most of the time, but still, the option of it being there could have been nice, no?
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These Are the Star Wars Battlefront PS4 Bundles, Darth Vader Controller Can Be Bought Separately
Announced in August this year is the Star Wars Battlefront PS4 bundle that not only includes a few Star Wars classic games (and Battlefront obviously), but even is Darth Vader-themed, too. Check out this trailer to see it in motion.
If you just want the Darth Vader DualShock 4 controller, Sony's selling that separately too.
And nope. there's no Xbox One Battlefront bundle. Sorry!
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DICE Prioritized Graphical Fidelity Over Resolution, Will Run at 900p/60fps
DICE confirmed that it prioritized graphical fidelity over resolution.
Battlefront will run at 900p (720p on Xbox One) but at a crisp 60 frames-per-second.
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We Talked to DICE About the Development of Battlefront
We talked to DICE just this September about Battlefront. We discussed dedicated servers, Heroes and more. Read the full interview here.
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Battlefront Will Have an In-Game Diorama
According to DICE, the diorama is for "real completionists." The studio revealed this little nugget to us during our exclusive chat.
Read the full story here.
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Dedicated Servers Are a Go
No lagging here. DICE confirmed to us that there will be dedicated servers!
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Don't Expect Classes or Squads
DICE states that people shouldn't expect classes or squads -- two staples of Battlefield -- to be in Battlefront since their will be a Partner system, and the Star Cards give enough customization options to act as its own class.
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DICE Is Said to
DICE claims they've managed to get the most or max out the PS4. Yeah, we hear this for almost every game and in every gen...but could DICE finally be on to something given how sexy Battlefront looks?
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DICE Explains Why Battlefront Doesn't Have a Campaign
DICE said it had to "focus" on multiplayer which is one of the main reasons why Battlefront doesn't have a full fledged single-player campaign. This wasn't decided on haphazardly, either. According to DICE, a full single-player was never in the plans.
Instead of a campaign, Battlefront will have "Missions."
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Nope, It's Not Battlefront III but a Reboot
DICE General Manager Patrick Bach states that the team wanted to start over and used the good parts of the old Battlefront games to build their own version of it.
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Here's the Reveal Trailer That Wowed Us All
Admit it, when you first saw the gameplay reveal trailer, you didn't believe when DICE said it was using in-game assets (we didn't either).
But they did it, and you have to admit, Battlefront looks crazy good.
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There's Playable Female Characters
Want to play as a femme fatale in Battlefront? Now you can! Not just Princess Leia, mind you, but actual female characters! Hurray for diversity in shooters -- finally!
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There's a Han Solo Fridge Bundled With Battlefront, but Good Luck Finding It
Remembe that scene where Han Solo was frozen in carbonite? Well, there's a fridge where that's used as the design. It's set to come out the same day as the vanilla game, so good luck!
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There's No Space Battles at Launch and Here's Why
Here's what studio GM Patrick Bach said on why they didn't include space battles right out of the bat (isn't "normal" air battles like in space but with a different background?).
We want players to stay in the same [environment] – we don’t want players to fly off and do something over here. It’s about the Battlefront experience, so we want to keep you in-atmosphere and fighting with the infantry.
[As a studio] we have to start somewhere. You can’t do everything at once. We want to build something that’s great for what it is, and have a holistic view on what we’re trying to achieve, rather than tossing everything in there from the start.
I'd wager, we'll see space battles in one of the expansions, no?
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Check Out the Fighter Squadron Gameplay and the Millennium Falcon!
Fighter Squadron is Battlefront's air vehicles only mode. Of course, you can't have that without the Millenium Falcon making an appearance. Check the details and the gameplay showcasing Solo's iconic ship here.